When thinking back to the 16 bit era, one software developer/publisher stands head and shoulders above the crowd across all platforms. With formidable output on both home consoles and the arcades, Konami built further upon their household name and brand they’d established during the Famicom/NES years.
Konami’s roster of games included strong titles from their back catalogue, (Gradius, Castlevania) new IP and gaming in the likes of Axelay and Boktai, and licensed titles that were actually enjoyable (Animaniacs & Teenage Mutant Ninja Turtles).
Were Konami at the peak of their powers during the 16 bit period? Do the games stand the test of time? Messrs Chris and Jake join Phil to bask in the glory of ‘arcade perfect’ conversions and off-beat, original titles in this homage to Konami.